We are very pleased to announce that Christopher Neidig, senior instructional designer and project manager for QU Online and part-time instructor in the School of Communications, has received a Quality Matters seal of approval for the course, ICM508 – Media Production. Read More »
UMASS Boston’s Center for Innovation and Excellence in eLearning (CIIE), College of Advancing and Profession Studies (CAPS) will host an Alternate Credentialing
Forum at the Corcoran-Jennison building (next to the Bayside Expo Center) on 150 Mount Vernon Street, Boston, MA.
The event is free to public but spaces are limited so Read More »
Who would have thought that a learning management system could be a welcoming and cozy space? QU Online instructional designers have discovered that their Blackboard 9 LMS can reach beyond the traditional application Read More »
As faculty, there is no doubt that you spend a great deal of time thinking about how you can help your students reach the finish line of graduation and successful careers thereafter. To achieve this, you likely weigh options concerning course materials, course structure, Read More »
Still looking for a way to celebrate Valentine’s Day 2014? Or have you sworn off this holiday for good? Think again…The instructional designers at QU Online Read More »
What tools and applications made your life easier in 2013? Well, the instructional design team at QU Online gathered together to talk about their favorite applications for both professional and personal use during 2013 and they came up with this nifty list. Read More »
For traditional classroom instructors, successfully developing an online course for the first time can be daunting. Read More »
2013 has been a productive year for the instructional design team at QU Online! Our instructional designers have been collaborating with Quinnipiac faculty to achieve the Quality Matters seal of approval for Read More »
For the past few years, I have been so excited as the world of education and the world of technology have become more like a family than just neighbors. I’m not talking about the move from desktops Read More »
The instructional design and technology team at QU Online sought out to find the best books in our field from 2012. If you have a favorite, please Read More »
Our world and classrooms have become sleek, simple and high tech or complex, confusing and bloated with high tech. Your view may depend on your age, background, exposure to and comfort level with the dazzling array of web tools we have at our disposal. Read More »
This week I have the pleasure of presenting guest blogger, Professor Margaret Goralski, from the School of Business at Quinnipiac University. Recently, I attended a workshop where Professor Goralski presented on her experience using the discussion forum in her online courses. Read More »
Last week, we provided an interview about gamification with Greg Garvey, the Director of the Game Design and Development Program at Quinnipiac University. This week, we talk to Ira Fay, an Assistant Professor of Game Design & Development in Quinnipiac University’s Visual and Performing Arts Department. Ira tells us his thoughts on game design and education. Read More »
The instructional design team at QU Online is very excited about the recent inception in 2011 of the Game Design and Development Program at Quinnipiac University. Read More »
“Evidence Based Practice in Occupational Therapy,” a course developed and taught online by professor Catherine Meriano,program director of the online Masters of Science in Occupational Therapy in the School of Health Sciences, with Read More »
According to the College Board, students pay $1213.00 a year on average for books and supplies. A recent survey of 1095 undergraduates released by the U.S. Public Interest Research Group (PIRG) found that 70% of students had forgone the textbook at least once because the price was too high. How will students do in the course without the required materials? Read More »
Getting students to retain information from your lectures can be a difficult challenge. Traditional class lectures in a hybrid course don’t always ensure that students will understand key concepts. Integrating multimedia into a course Read More »
Game theory has recently been gaining momentum in the field of instructional design, as it is commonly believed that the elements which motivate people to play games could be applied to learning situations in order to engage students. Theoretically it sounds wonderful – but can it be applied to real life learning situations?
Last fall I was charged with training my colleagues to prepare them for an upgrade of our learning management system. This sounded like a tedious task and one sure to make me an enemy within the group. How could I generate some fun and excitement around this routine training instead of becoming a source of frustration and obligation for my colleagues?
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Have you ever felt that each move you made in life was part of a bigger game? These days it just may be, as a trend referred to as “gamification” has swept industries as diverse as marketing, travel, and even education. While turning everything into a game sure seems like fun, it’s not as easy as it sounds. This article will explore the trend towards gamification, as well as some of its criticism.
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