The instructional design and technology team at QU Online sought out to find the best books in our field from 2012. If you have a favorite, please Read More »
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The instructional design and technology team at QU Online sought out to find the best books in our field from 2012. If you have a favorite, please Read More »
Game theory has recently been gaining momentum in the field of instructional design, as it is commonly believed that the elements which motivate people to play games could be applied to learning situations in order to engage students. Theoretically it sounds wonderful – but can it be applied to real life learning situations?
Last fall I was charged with training my colleagues to prepare them for an upgrade of our learning management system. This sounded like a tedious task and one sure to make me an enemy within the group. How could I generate some fun and excitement around this routine training instead of becoming a source of frustration and obligation for my colleagues?
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Have you ever felt that each move you made in life was part of a bigger game? These days it just may be, as a trend referred to as “gamification” has swept industries as diverse as marketing, travel, and even education. While turning everything into a game sure seems like fun, it’s not as easy as it sounds. This article will explore the trend towards gamification, as well as some of its criticism.
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The Americans with Disabilities Act (ADA) is a well-known federal mandate that prohibits discrimination based on disability and helps ensure that people with disabilities have equal access to education. Making online courses accessible is part of that mandate. Today, institutions offering online courses must deal with accessibility issues when a student with a disability enrolls in a course, in other words, they have to provide accommodations. Read More »
From left to right: Professors Susan Fowler, Ferdinand Pasqua and Harry Pylypiw
Written by the Instructional Design Team at QU Online
Another Summer Session at Quinnipiac University Online has come to a close, but there is much to report in the way of faculty innovations in summer courses this year! As a part of our annual faculty recognition at Digital Pedagog, we would like to highlight yet another set of innovative instructors who have implemented strategies that enhance student engagement and improve learning outcomes. Read More »
Over the past year, I embarked on a journey with my students. The journey consisted of making use of a wiki to allow students to become active learners and construct their own knowledge.
While I did keep Bloom’s Taxonomy and Dee Fink’s Taxonomy of Significant Learning in mind while developing the objectives, Read More »
Have you found yourself with an online course of 30 students or more?Are your responses becoming delayed?
Do you notice redundancy in postings?
Do you and your students feel your voice is lost?
With the increase in the number of students who require flexible ways to take courses, more and more students are finding their way to the virtual classroom. The 2010 Sloan C Survey of Online Learning revealed that approximately 5.6 million students were enrolled in at least one online course in fall 2009, the most recent term for which national figures were available.
According to the Association for the Study of Higher Education (2006), Read More »
Adobe Presenter is a powerful tool for delivering dynamic PowerPoint presentations via the web, allowing you to combine text, images, audio and even video! Sure it’s easy enough to use – take a PowerPoint presentation that you traditionally use in class, record your voice delivering the lecture, and Voila!, you have a presentation that can be viewed and reviewed by students wherever they are!
But traditional classroom lectures aren’t the only way to use this powerful tool. Think outside the box for a moment and dream of the vast possibilities of the types of content you want to deliver to your students. Read More »
Instructors are always looking for innovative ways to connect and teach their students. Whether the class is online or on-ground, Camtasia Studio is a perfect tool for making content more engaging. Finding a single tool that can help with lectures, grading, and incorporating videos is very difficult. So let’s take a look at Camtasia Studio and see if it can help you.
What exactly is Camtasia?
TechSmith’s Camtasia Studio is a screen capture and video production tool all in one. With Camtasia Studio you can record your screen activity as videos with narration and produce them into multiple file formats. You can choose to capture the entire screen or any section of the screen. Once you have a series of capture shots it’s just a click to start producing your final video!
Before we get into the functionality of Camtasia, let’s think about some of the reasons you might create your own screencast. Read More »
The Technology User Group at Quinnipiac University presents
Winning Fafnir’s Gold: Teaching with Digital Game-based Fiction
Most faculty know how to write a great syllabus and have been doing so for many years. But what about an online syllabus? What are the specific elements that will truly help propel your online syllabus into the realm of perfection? What are the guidelines, tips and procedures that students need to be aware of before embarking on your course? A syllabus is a blueprint to your online course; it is a contract that you make with your students outlining your expectations of their work and also their behavior. Years of teaching online has illuminated what students look for in an online syllabus. Read More »
Last year when I was presented with the opportunity to develop an online Spanish course, I had before me the task of finding a tool that would allow my students to communicate asynchronously and record their voices for paired dialogues. While I had researched a number of different possibilities, including learning management systems for language learners, I was not keen on the idea that my students would have to jump back and forth between two learning management systems to complete their weekly assignments. Read More »
The Technology Users Group of the Faculty Collaborative recently hosted Professor Pete Burkholder from Fairleigh Dickinson to present his work on digital storytelling to faculty, staff and students. Pete showed examples of student projects and talked about the process of creating digital stories. Read More »
What are open textbooks?
In order for a textbook to be considered open, it must be licensed by the author in ways that grant a minimum set of rights to users that are less restrictive than standard copyright. Read More »
Blogs and wikis are a great way to create multiple channels of communication with and for students; both blogs and wikis are available through your Blackboard courses. Wikis are designed for collaboration and the creation of knowledge by multiple parties. Blogs are broadly recognized as mediums for individual expression such as journals, but the possibilities are unlimited. If you can imagine it, it is likely that you can do it! Below are potential usage scenarios that are applicable to a variety of courses.
Course Scenarios
When you teach online for the first time, it doesn’t take long to realize that the time requirements for online course development and instruction can be greater than traditional, on-ground courses. Fortunately, there are a number of great strategies that can lighten your workload and make your online teaching experience a pleasant one. Read More »