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Game Design at Quinnipiac and Beyond Part II: A Conversation with Professor Ira Fay

By: Dan Shpak

Last week, we provided an interview about gamification with Greg Garvey, the Director of the Game Design and Development Program at Quinnipiac University.  This week, we talk to Ira Fay, an Assistant Professor of Game Design & Development in Quinnipiac University’s Visual and Performing Arts Department.  Ira tells us his thoughts on game design and education. Read More »

The Blackboardians Have Landed: Infusing Game Mechanics Into Traditional Web-based Training

By: Kristen Bourgault

Game theory has recently been gaining momentum in the field of instructional design, as it is commonly believed that the elements which motivate people to play games could be applied to learning situations in order to engage students. Theoretically it sounds wonderful – but can it be applied to real life learning situations?

Last fall I was charged with training my colleagues to prepare them for an upgrade of our learning management system. This sounded like a tedious task and one sure to make me an enemy within the group. How could I generate some fun and excitement around this routine training instead of becoming a source of frustration and obligation for my colleagues?
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